The artist works on the relationship between the politics of animation and fiction in relation to digital cultures and subcultures, violence, gender, and political propaganda. She develops role-playing techniques by creating games in the form of movies and animations. Millán departs from amateur and mass culture, sonic territories and technologies, to develop essay possibilities and dysfunctional narrative forms. The artist participated in the 13th Gwangju Biennale, 2021 and the Art Encounters Biennial, Timișoara, 2019. Lives in Berlin.
Present in the Sessions: